2 min read
In the last post we learned about variables for GetData, SetData, and HasData.Server events for Rage.Mp are basically constantly looping to check if a player achieves a certain action.
Oct 11, 2018
API for Rage's C# side you're able to use a getData and setData property with any entity. An entity is defined as a client, object, vehicle, weapon, etc.
1 min read
In this post we'll be learning how to use the command attribute in the C# API for RAGE.MP.